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Enter a message name below to show all available translations.
Found 22 translations.
Name | Current message text |
---|---|
h Arabic (ar) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h ar-EG (ar-EG) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h German (de) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h Greek (el) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h English (en) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h en-GB (en-GB) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h en-PT (en-PT) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h es-ES (es-ES) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h Finnish (fi) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h French (fr) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h Italian (it) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h Korean (ko) | # 당신은 "1"이라는 데이터 필드에 "bunny"라고 입력하여 이 트리거가 동작하는 텍스트 목록에 이 단어를 추가합니다. 옆의 드롭다운 메뉴가 "substring"로 설정되어 있는지 확인하세요. # 이제 "Command"라고 불리는 필드에 "kill bunny"라고 입력합니다. 이것은 트리거가 동작할 때마다 게임에 보낼 명령입니다. # 마지막으로 "Save Item"을 클릭하여 새로운 트리거를 저장하고 "Activate"를 클릭하세요. 이렇게 하면 왼쪽에 있는 트리거 트리에서 트리거 이름 앞에 있는 파란색 체크박스 아이콘이 선택됩니다. 트리거가 활성화됩니다. |
h Dutch (nl) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h Polish (pl) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h pt-BR (pt-BR) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h pt-PT (pt-PT) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h Russian (ru) | # Вы вводите "кролик" в поле данных под заголовком "1", чтобы добавить это слово в список текстов, которые запускает этот триггер. Убедитесь, что в выпадающем списке рядом написано "подстрока". # Теперь в поле под названием "команда" впишите "убить кролика". Это будет команда, которую триггер будет посылать в вашу игру всякий раз, когда триггер будет стрелять. # Наконец, нажмите кнопку "Сохранить элемент", чтобы сохранить ваш новый триггер, а также нажмите кнопку "Активировать". При этом синий значок флажка перед именем триггера (в дереве триггеров слева) будет отмечен. Теперь триггер активирован. |
h sv-SE (sv-SE) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h Turkish (tr) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h yd (yd) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h zh-CN (zh-CN) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |
h zh-TW (zh-TW) | # You type "bunny" in the data field titled "1" to add this word to the list of texts this trigger fires on. Make sure the dropdown next to it says "substring". # Now you type "kill bunny" in the field called "Command". This will be the command that the trigger will send to your game whenever the trigger fires. # Finally click "Save Item" to save your new trigger and also click "Activate". By doing this, the blue checkbox icon in front of the trigger name (in the trigger tree on the left side) gets checked. The trigger is now activated. |