Difference between revisions of "Relevant Developer Tutorials"

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<languages/>
 
{{TOC right}}
 
{{TOC right}}
= C++ =
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Mudlet uses modern C++14 for the core functionality of the application.
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<!--T:2-->
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Mudlet uses modern C++17 for the core functionality of the application.
  
== For programming newbies ==
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== For programming newbies == <!--T:3-->
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<!--T:4-->
 
* [https://www3.ntu.edu.sg/home/ehchua/programming/index.html#Cpp C++] - covers everything C++ basics to advanced.
 
* [https://www3.ntu.edu.sg/home/ehchua/programming/index.html#Cpp C++] - covers everything C++ basics to advanced.
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* [https://discord.gg/ZPErMGW C++ Discord] - great community for help with C++.
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* [https://discord.gg/2HKMUAr8vx Qt Discord] - also a great community, this time for coding in Qt.
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== For experienced programmers == <!--T:5-->
  
== For experienced programmers ==
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<!--T:6-->
 
* [https://www3.ntu.edu.sg/home/ehchua/programming/cpp/cp4_PointerReference.html#zz-1. Pointers] - the core basics of C++. While you can by without needing to know the details, you'll find it really, really useful if you do.
 
* [https://www3.ntu.edu.sg/home/ehchua/programming/cpp/cp4_PointerReference.html#zz-1. Pointers] - the core basics of C++. While you can by without needing to know the details, you'll find it really, really useful if you do.
 
* [https://mbevin.wordpress.com/2012/11/13/auto/ C++11] - know how to make your life easier with modern C++11.
 
* [https://mbevin.wordpress.com/2012/11/13/auto/ C++11] - know how to make your life easier with modern C++11.
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* [https://stuartwheaton.com/blog/2020-06-14-c++11-guide C++11 Guide] - fantastic guide on everything C++.
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* [https://tonsky.me/blog/emoji emoji breakdown] - everything to know about emojis, is useful to know when working with Mudlet's internal text editing classes.
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* [https://learnxinyminutes.com/ Learn X in Y minutes] - helpful brief summary/examples for lots of code languages' syntax and concepts, including [https://learnxinyminutes.com/docs/c++/ C++] and [https://learnxinyminutes.com/docs/lua/ Lua]
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== Helpful tools == <!--T:7-->
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<!--T:8-->
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* [https://github.com/CoatiSoftware/Sourcetrail/releases/tag/2021.4.19 Source Trail] - get quick overview of an unfamiliar codebase (like Mudlet, if you're just joining here)
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* [https://www.draw.io/ draw.io] - Draw and share diagrams online
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* http://www.rexex101.com/ - test and explain your regular expressions online
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* http://www.rexegg.com/regex-quickstart.html - a good little cheat sheet for regex
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== Support tools == <!--T:9-->
  
== Helpful tools ==
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<!--T:10-->
* [https://www.sourcetrail.com/ Source Trail] - get quick overview of an unfamiliar codebase (like Mudlet, if you're just joining here)
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* https://www.take-a-screenshot.org/ - for all OS, so users can show their problems with ease
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* https://color-hex.org/ - Catalogue of colors in different styles, shades, gradients, etc. Very useful for UI design, etc.
  
== Good reading ==
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== Good reading == <!--T:11-->
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<!--T:12-->
 
* [http://catchchallenger.first-world.info/wiki/Benchmark_for_conception#String catchchallenger wiki] - C++, QString benchmarks.
 
* [http://catchchallenger.first-world.info/wiki/Benchmark_for_conception#String catchchallenger wiki] - C++, QString benchmarks.
 
* [https://meetingcpp.com/tl_files/mcpp/2015/talks/Marc-Mutz-MC++15-Effective-Qt.pdf Effective Qt, Meeting C++ 2015] - tips for modern Qt regarding range-based for, QStrings, and the heap.
 
* [https://meetingcpp.com/tl_files/mcpp/2015/talks/Marc-Mutz-MC++15-Effective-Qt.pdf Effective Qt, Meeting C++ 2015] - tips for modern Qt regarding range-based for, QStrings, and the heap.
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* http://theory.stanford.edu/~amitp/GameProgramming/ - A* tips and tricks.
 
* http://theory.stanford.edu/~amitp/GameProgramming/ - A* tips and tricks.
 
* https://www.reddit.com/r/cpp/comments/7kurp6/recommended_c_tools_for_linux_profiler_static/ - useful C++ tools that can run on Linux.
 
* https://www.reddit.com/r/cpp/comments/7kurp6/recommended_c_tools_for_linux_profiler_static/ - useful C++ tools that can run on Linux.
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* https://www.divio.com/blog/documentation - Create 4 kinds of documentation, each serves a different purpose
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== Support communities ==
  
== Random tips and tricks ==
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* C++
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** tbd
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* Qt
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** [https://forum.qt.io Qt Developers official forum]
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** [https://www.qtcentre.org/ Qt Centre]
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* Lua
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** tbd
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== Random tips and tricks == <!--T:13-->
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<!--T:14-->
 
Determine what auto resolves to with:
 
Determine what auto resolves to with:
  
   template <typename T> struct watzattype;
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   <!--T:15-->
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template <typename T> struct watzattype;
 
   void TriggerUnit::doCleanup()
 
   void TriggerUnit::doCleanup()
 
   {
 
   {
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           watzattype<decltype(trigger)>{};
 
           watzattype<decltype(trigger)>{};
  
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<!--T:16-->
 
Compiler will error and tell you the type, TTrigger*& in this example.
 
Compiler will error and tell you the type, TTrigger*& in this example.
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<!--T:17-->
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[[Category: Mudlet Developer Manual]]
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</translate>

Latest revision as of 11:01, 24 December 2022

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Mudlet uses modern C++17 for the core functionality of the application.


For programming newbies

  • C++ - covers everything C++ basics to advanced.
  • C++ Discord - great community for help with C++.
  • Qt Discord - also a great community, this time for coding in Qt.

For experienced programmers

  • Pointers - the core basics of C++. While you can by without needing to know the details, you'll find it really, really useful if you do.
  • C++11 - know how to make your life easier with modern C++11.
  • C++11 Guide - fantastic guide on everything C++.
  • emoji breakdown - everything to know about emojis, is useful to know when working with Mudlet's internal text editing classes.
  • Learn X in Y minutes - helpful brief summary/examples for lots of code languages' syntax and concepts, including C++ and Lua

Helpful tools


Support tools


Good reading


Support communities


Random tips and tricks

Determine what auto resolves to with:

 template <typename T> struct watzattype;
 void TriggerUnit::doCleanup()
 {
     for(auto & trigger : mCleanupList)
     {
         watzattype<decltype(trigger)>{};

Compiler will error and tell you the type, TTrigger*& in this example.